// How I'd like my object to work
mySound = new StereoSound( src, this_mc );
mySound.play( startAt, loops );
mySound.stop();		// stops THIS sound
mySound.volume();		// get / set
mySound.position;		// get / set
mySound.duration;
X	mySound.loadSound( URL, isStreaming );	(impossible & maybe impractical)
X	mySound.setSound( sound_obj );	(impossible)


// How Sound normally works
mySound = new Sound( this_mc );
mySound.attachSound( "src" );
mySound.start( startAt, loops );
mySound.stop();		// Stops all sounds
mySound.getVolume();
mySound.setVolume( 100 );		// 100 is max
mySound.position;
mySound.duration;
mySound.loadSound( URL, isStreaming );
